The videogame industry showed an annual growth of 9.1% in 2018. According to the consultant The Competitive Intelligence Unit (CIU), the market value of the industry in Mexico was 27 thousand 032 million pesos.
Of this amount, 85.9% (23 thousand 220 million pesos) was generated through the sale of traditional consoles, of which 12 thousand 408 million pesos come from the sale of games and 10 thousand 813 million pesos in hardware.
In addition, the consultant noted that 8.2% of revenues are obtained by mobile devices and 5.9% by the sale of computer games. He added that the sale of physical consoles is a key piece of revenue since it generates four out of 10 pesos of the total industry.
On the other hand, the firm's experts point out that the increasing use of the internet has modified the industry since 70% of fixed console users connect to the network when playing.
Of this percentage, two out of three do so to interact with other people remotely while 17% do so to download free or paid games.
Finally, the CIU highlighted the importance of eSports in Mexico, since they have begun to be relevant. In 2018, 9% of the players competed in a video game tournament while 10.6% saw video game channels on the internet and 4.8% attended tournaments as a spectator.